New Expanded Mod Custom battle Units- 6 new units (TAR and SUS) and 2 deletions
EOPEDU Units- Units available to the faction but not shown in Custom battles- 2 units (one from TAR)
In V1 Gondor does not have any new events or scripts
Gondor in EUR has seen some changes to its roster, most notably the addition of Pikemen thanks to SUS mod. The faction remains a defensive powerhouse with strong infantry and access to elite units, ideal for players who enjoy a strategic, hold-the-line playstyle.
The Northern Dunedain, descendants of the ancient kingdom of Arnor, are a resilient and noble people fighting to reclaim their lost glory in the harsh lands of the North.
New Expanded Mod Custom battle Units - 4 new units, 1 reskin. 5 deletions. All new units from TAR. Upgraded armour look on late game units on a few also from TAR.
You make this choice with every faction start, you decide if you want a strong Ally to hold for good or a strong late game opponent.
Wait two turns for all scripts to notice that conditions for Arnor have been met.. enjoy
Rohan in EUR emphasizes its cavalry dominance, with new units and tweaks that enhance its hit-and-run tactics. The faction excels in open-field battles, making it a favorite for players who prefer mobility and flanking maneuvers.
New Expanded Mod Custom battle Units- 7 new units and 3 deletions and reskinned a bunch of units (all new units and reskins from TAR)
Erebor in EUR is a sturdy faction with strong infantry and siege defenses. They are perfect for players who like to dig in and hold their ground.
New Expanded Mod Custom battle Units- 6 new units, 1 reskin. 1 unit moved to EOP recruitment (Dwarven Laborers). All new units from TAR.
Units available to the faction but not shown in Custom battles:
King's War-goat Chariots - Level 3 barracks in mountainous region
King's War-goat Spearguard - Level 3 barracks in mountainous region
Ered-luin in EUR is a dwarven faction with a focus on trade and defense. They suit players who enjoy a balanced, defensive campaign.
New Expanded Mod Custom battle Units- No new mainline units for EL, laborers moved to EOP. No deletions.
Units available to the faction but not shown in Custom battles (moved Beleriand to EOP).
Khazad-dum in EUR focuses on heavy armor and underground combat. They are ideal for players who enjoy a defensive, slow-paced strategy.
New Expanded Mod Custom battle Units- 4 new units (Goat riders are from Erebor in unity hall only), 1 from TAR, 1 reskin, 2 kitbashed. 2 units moved to EOP recruitment (Dwarven Travelers and Dwarven Laborers).
Units available to the faction but not shown in Custom battles:
Khazad War-Goat Spearguard - Level 3 barracks in mountainous regions
Legion Crossbows - Level 2 archery range
High Elves in EUR is an elite elven faction with strong cavalry. They are perfect for players who enjoy a balanced, elegant playstyle.
New Expanded Mod Custom battle Units- 7 new units, 1 deletion. All 7 units from DAC 4.6 version Eregion (not the newest), colorized to blue to match HE lineup. Horse archer is now generals bodyguard unit.
The Woodland Realm in EUR excels in forest combat with elite archers. They are ideal for players who prefer a defensive, ranged playstyle.
New Expanded Mod Custom battle Units- 9 new units, 1 deletion. 8 units from TAR, 1 from DAC.
Units available to the faction but not shown in Custom battles.
Lothlorien in EUR features powerful elven units and magic. They suit players who enjoy a mystical, defensive campaign.
New Expanded Mod Custom battle Units- 6 new units, 2 from DAC, 4 from TAR.
The Anduin Vale in EUR focuses on light infantry and archers. They are perfect for players who enjoy a nature-based campaign.
New Expanded Mod Custom battle Units- 7 new units, 1 reskin, 2 deletions. Skinchanger reskin from BillBaraka, 2 new units from TAR, 1 new unit from TATW 4, and 4 units from DAC kitbashed. Skin Changer mechanic from AGO, swaps models when going from missile to melee primary.
Units available to the faction but not shown in Custom battles.
No longer a diplomat, now a Battle General.
Dorwinion in EUR is a trade-focused faction with strong infantry. They suit players who enjoy an economic and defensive playstyle.
New Expanded Mod Custom battle Units- 6 new units, 5 reskins. All reskins and units come from TAR.
Kingdom of Dale in EUR is a versatile faction with strong archers and cavalry. They suit players who enjoy a balanced playstyle with a focus on ranged combat.
New Expanded Mod Custom battle Units- 1 new unit from TAR, 1 deletion.
Clans of Enedwaith in EUR is a rugged faction with a focus on light infantry and skirmishers. They are ideal for players who enjoy a survivalist playstyle.
New Expanded Mod Custom battle Units- 1 new unit from TAR, 1 deletion.
NO NEW UNITS
(All units in game get a 20 percent size increase)
Mordor in EUR has been bolstered with new orc units and the inclusion of Single Sauron with Flames from AGO. This faction is perfect for players who enjoy overwhelming their enemies with sheer numbers and dark magic.
New Expanded Mod Custom battle Units- 4 new units, 3 reskins, and 3 deletions (new units and reskins from TAR and TATW4, Sauron now 1 guy, no bodyguard from AGO mechanic).
Units available to the faction but not shown in Custom battles (both units are kitbashed from existing DAC units).
Isengard in EUR features enhanced Uruk-hai units and improved siege capabilities. The faction is well-suited for aggressive players who enjoy industrial might and disciplined infantry assaults.
New Expanded Mod Custom battle Units- 7 new units, 1 reskin.
Units available to the faction but not shown in Custom battles (1 unit from TATW4, one created from a TATW4 officer unit, 2 from TAR, 2 kitbashed from DAC units).
Gundabad in EUR is a brutal orc faction with heavy infantry. They suit players who prefer a straightforward, aggressive campaign.
New Expanded Mod Custom battle Units- 8 new units, 1 reskin, 2 deletions (2 units from TATW4, 1 kitbashed from TATW4, 1 unit reskin TAR, 5 kitbashed from DAC units).
Units available to the faction but not shown in Custom battles.
Dol Guldur in EUR features spiders and dark sorcery. They are perfect for players who enjoy a sinister, magic-focused playstyle.
New Expanded Mod Custom battle Units- 12 new units, 3 deletions (2 spiders from Botet, 1 from TAR, 4 from TATW 4, 1 kitbashed from TATW 4, 3 kitbashed from DAC, and brought over Snagas from Moria to replace deleted Mirkwood gobos).
Units available to the faction but not shown in Custom battles.
Moria in EUR relies on swarms and underground tactics. They are ideal for players who enjoy a swarm-based playstyle.
New Expanded Mod Custom battle Units- 4 new units, 2 reskins, 3 deletions (2 units from TAR, 2 reskins from TAR, 1 unit from TATW 4, 1 kitbash from DAC units).
Units available to the faction but not shown in Custom battles.
Angmar in EUR combines trolls, wraiths, and dark magic. They suit players who enjoy a chilling, supernatural campaign.
New Expanded Mod Custom battle Units- 7 new units, 4 deletions.
Units available to the faction but not shown in Custom battles.
The Ar-Adûnaim in EUR are a dark, naval faction with elite infantry. They suit players who enjoy a disciplined, aggressive campaign.
New Expanded Mod Custom battle Units- Entire faction reskin/change over. Ported all units from TAR (deleted a net 3).
Units available to the faction but not shown in Custom battles.
Rhun in EUR has a unique roster with heavy cavalry and archers. They are perfect for players who enjoy an eastern-themed campaign with a mix of units.
Credits to Empire of Rhun, Commander Legolas, Swampert, Perry, Proj, Kvintus.
Harad in EUR features exotic units like Mûmakil and serpent guards. They suit players who enjoy a diverse roster and aggressive expansion.
New Expanded Mod Custom battle Units- 4 new units, 4 deletions, 6 reskins (4 new units from TAR, 6 reskins from TAR).
Khand in EUR focuses on fast-moving cavalry and skirmishers. They suit players who prefer a nomadic, hit-and-run playstyle.
Dunland in EUR is a tribal faction with fierce warriors and light cavalry. They suit players who prefer an aggressive, fast-paced campaign.
New Expanded Mod Custom battle Units- 1 new unit from TAR, 1 deletion.
NO NEW UNITS
(All units in game get a 20 percent size increase)